Manually Creating a FootprintĢD and 3D views of a footprint for a joystick component. Releasing Completed PCB Footprints to a Serverįor further information, see Understanding Models, Components and Libraries.Pulling Footprint Updates from the PCB Editor.Pushing Footprint Updates from the PCB Library.Validating PCB Libraries within an Integrated Library.Handling Special Layer-specific Requirements.Additional Designator and Comment Strings.Handling Special Solder Mask Requirements.Footprints with Multiple Pads Connected to the Same Pin.
Managing Components with Routing Primitives.Creating Footprints with Irregular Shapes.Creating a Component using the Footprint Wizard.Creating a Component Using the IPC Footprint Batch Generator.Creating a Component using the IPC Compliant Footprint Wizard.